After setting Xamarin Studio as my External Script Editor, Xamarin Studio does not open the solution when I click a script in Unity.Make sure you have the Unity versions listed in Minimum Requirements or newer installed. Debugger: Launching Unity from MonoDevelop/Xamarin Studio.Boo/UnityScript: Code completion and source navigation.Attach to Unity Editor, OS/Web/iOS/Android player using target selector.You should now be able open, build and debug any Unity generated solution/projects.Click "Install from file" and select the 4.Unity patch releases are available here: Remember to install the required packages as well! MonoDevelop/Xamarin Studio: 5.9 or above: Please check the minimum requirements, as a recent patch release of Unity is required for these add-ins to work correctly. Providing a Unity project with a bug report makes it much easier for us to reproduce and resolve issues. It would be very help to us if you could report any issues you encounter through Unity’s bug reporter (open Unity, Help ➔ Report a bug.) and attach a project which reproduces the issue and post the case number for the bug in this thread. We are especially interested in any issues you might encounter with the debugging broken/incorrect behavior, Unity locks up, etc. We will be monitoring this thread for user feedback, so please let us know if you have issues or requests for the add-ins.
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